The largest trade fair and event highlight for interactive games has come to an end Sunday night – time to look back on four spectacular days with you.
And once again gamescom, with this year’s guiding theme “Ready to play – discover new worlds”, proved to be much more than just a simple trade show: it was an incredible event featuring interactive entertainment. And the community was so thrilled about it that all available day tickets were already sold out two weeks before gamescom started.
gamescom 2014 in a nutshell: 31,500 trade visitors, more than 700 exhibitors from 47 countries and about 335,000 visitors from 88 countries. Stretching over halls 4 to 10, the total exhibition space exceeded 140,000 square meters, almost 20 soccer fields. In addition, 6,000 media representatives from 58 countries covered the trade fair, making gamescom 2014 a more international event than ever before. And even if we couldn’t quite save you from queuing, the waiting time for new games was shorter than in the last years due to an optimized visitor management.
Countless console and PC games as well as online and mobile games have premiered in the last couple of days. In addition, gamescom also provided the opportunity to marvel at the latest technical innovations in virtual reality and to test, among others, the newest developments by Crytek. And at the League of Legends booth, it was plain to see that e-sports is on the upswing.
To top it off, the exhibitors knew exactly how to inspire the community even further: with shows at the event level, at the cosplay village and in all the other halls. Last but not least, the gamescom city festival with artists such as Maxïmo Park, Frank Turner and countless others was the perfect addition to the trade show. About 130,000 fans celebrated the bands and rocked Cologne’s downtown area.
And as in the past years, the gamescom award was once again a must: For the sixth time, the much coveted prizes were awarded in 15 categories. At the end of the day, Evolve by Take-Two Interactive GmbH/ 2K scored the biggest win by not only securing the award in the categories “Best Console Game Microsoft Xbox”, “Best PC Game”, “Best Action Game” and “Best Online Multiplayer Game”, but also by being voted “Best of gamescom”. However, the “most wanted consumer award”, presented for the very first time this year, went to a competitor and was awarded to Super Smash Bros. by Nintendo. Click here to see the winners in all the other categories.
In case you missed one of the many highlights or want to take a trip down memory lane, check out our blog or Facebook. Thanks to entire community for the last four days – it was awesome! And we’re already looking forward to seeing you on August 5 through August 9, 2015 when we will once again celebrate the games with you!